Motorica develops generative animation technology for producing controllable character movement and motion assets for games and 3D production.
Studios use authorized characters and references, define movement constraints, generate motion, inspect anatomy and collisions, refine in animation tools, and verify performer, model and asset rights.
Commercial pricing is customized by studio, users, generation volume, integrations, licensing, and support.
Generated motion can be physically implausible, biased by training data, or conflict with performer and character rights. Licensing, consent, safety, cleanup, and expert animation review matter.
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